How recommendations work

Three inputs, one matched spot

Every recommendation runs through the same three stages.

01

Filter by distance

We drop any spot further than your maximum travel time, so you're never sent somewhere impractical.

02

Score by conditions

Remaining spots are scored against your skill level, the wave size you're after, and your preferred time — swell, wind direction, and tide all factor in.

03

Match your gear

Board length, wax temperature band, and wetsuit thickness are worked out from your height, weight, skill, and the water temperature.

Data sources

Where the ocean data comes from

Wave4Me is built to run on free, open marine and weather data — no paywalled forecasts.

Live ocean & weather data

Swell height and period, wind speed and direction, and water temperature — fetched fresh from open marine and weather data sources for every recommendation.

Real wave buoys

When a real government or regional wave buoy is nearby and you're asking about right now, we use its actual measured swell height and period instead of a forecast — ground truth, not a model.

Location lookup

Turns a typed location into coordinates so we can find and measure distance to nearby spots.

Swell, wind, and water temp are live. Buoy verification only applies to "right now" — it can't inform a forecast for a future day.
About the founder

Who built this

Linus Smith, left, in a Venus Bay Surf Life Saving Club rescue jacket on the beach with two fellow surf lifesavers
Linus Smith (left)

Linus Smith

Linus Smith grew up with the beaches of Eastern Victoria as his backyard. In 2026, he combined his love for surfing, software engineering, and helping others to create Wave4Me. Wave4Me gathers real-time surf data from open information sources to tailor a recommendation for where and when to surf, for you — no complex, hard-to-read swell reports, just digestible surfing information tailored to your needs.